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ADA7300
Research Project / Dissertation
This module supports students’ delivery of their final research project / dissertation through combinations of group and individual work. It includes broader disciplinary research skills, methods and ethical practices, as well as subject-specific supervisory arrangements for each students’ research interests. This can include practice-based, text-based or entrepreneurial research outputs.
MFAP7201
Creative Collaborations
This outward-facing module allows students through research-informed collaborative art practice to strengthen their professional profile and increase their employability. Students creatively interpret their approach to collaborative practice (transdisciplinary interventions, partnerships with outside agencies, external audiences), and use appropriate methodologies and technologies to produce innovative outcomes and expand their range of practical and professional skills.
MFILM7101
Filmmaking Technique
Students will explore cinematic crafts and choosing to specialise in one or two aspects of filmmaking through practical investigation. Through a series of workshops and critical review sessions, you will reflect, develop and expand on your technical knowledge. Practical investigation is supported with tutorials and lectures that will equip you in developing your own trajectories of experimentation and creative growth.
MFILM7201
We are Storytellers: Stories that matter
Working both collaboratively and independently, you will conceive and develop a short film or the consolidation of a body of filmic work. The format, style and intended audience will be determined by your understanding of your particular film practice and specialism. After a peer reviewed pitch, you will undertake a period of pre-production leading to a substantial output, supported by critical research and reflection.
ADA7103E
Spatial Storytelling
Students will explore using narrative space to create emotionally engaging audience experiences by experimenting with a range of spatial storytelling methods and technologies. The development of skills as narrative architects and storytellers in immersive, interactive, locative, game, sound, art, film and/or performance-based experiences and installations will result in the creation of a spatial storytelling project.
ADA7102E
Immersive Media and XR
This module will provide students with the creative and technical skills to develop their projects based on experimentation with immersive media and extended reality (XR) technologies. Through a combination of technical inductions, workshops, lectures, and self-directed work in our Immersive Media Lab, students will be able to experiment with 360 Video, sonic environments, AR/VR, sensors, and game engines.
Every postgraduate taught course has a detailed programme specification document describing the programme aims, the programme structure, the teaching and learning methods, the learning outcomes and the rules of assessment.
The following programme specification represents the latest programme structure and may be subject to change:
2025-2026 | 2026-2027 | |
---|---|---|
Home | £9,700 | £10,000 |
International | £18,150 | £18,700 |
Part time (Home) | £540 | £560 |
Telephone: +44 1752 585858
Email: admissions@plymouth.ac.uk
From film studios and green screen technology to our cutting-edge Immersive Media Lab, you’ll have access to all the professional tools you need.
Industry standard facilities and equipment for MA Filmmaking
Access film studios, 4K cameras, camera grip equipment and post-production suites.
Digital Fabrication and Immersive Media Laboratories
Experiment with technology such as, 3D printing, motion-capture, augmented and extended reality.
Media Hub
Take advantage of multimedia equipment that can be loaned and facilities that can be booked in the Faculty of Arts, Humanities and Business.