Studying with City College ҹèÊÓÆµ
Just one-and-a-half miles from the ҹèÊÓÆµ, we’re one of the largest colleges in the South West, with two main sites linked by shuttle buses, with a dynamic Students’ Union and Student Liaison Team.
        CITY1048
        
        
          Conceptual Game Design
        
      
        CITY1096
        
        
          Human Computer Interaction
        
      
        CITY1114
        
        
          Programming for Games
        
      
An understanding of the general principles and concepts of games programming will allow learners to apply 2D and 3D programing methods used in games.
        CITY1121
        
        
          Programming Concepts
        
      
An understanding of the general principles and concepts of programming will allow learners to create simple programs and test applications and produce appropriate documentation for simple applications
        CITY1097
        
        
          2D and 3D Art for Computer Games
        
      
        CITY1113
        
        
          Game Narrative and Contextual Play
        
      
An understanding of methods for implementing narrative through the contextualisation of game play and the game environment.
        CITY2125
        
        
          Game Engines
        
      
An understanding of methods for implementing narrative through the contextualisation of game play and the game environment
        CITY2166
        
        
          Character Design and Dialogue
        
      
Character design and dialogue has a significant impact on the play experience. It can enable player connection, enhance immersion and drive the play journey through investment in character and engagement with game narrative. This module will enable students to understand the impact of strong visual character design and dialogue and to develop and apply specialist industry skill sets necessary to implement these concepts.
        CITY2045
        
        
          Game Production
        
      
        CITY2154
        
        
          Promotion and Enterprise
        
      
To enable learners to understand the nature of the game industry, in order to identify areas for commercial development. To promote virtual networking, social media and promotion techniques in order to construct their own social networks and structures for the promotion and marketing of own game.
        CITY2157
        
        
          Optimising for VR
        
      
The aim of this module is to enable students to port and/or create 3D interactive experiences for VR. It will include an appraisal of 3D Game Engines appropriate to this. An understanding of the practical considerations for VR world creation (e.g. Headset V Dome, perspectives and line of sight) as well as an understanding of associated ethical and legislative responsibilities
        CITY2126
        
        
          Sound and Animation
        
      
This module aims to develop a critical understanding of the role of sound and animation in the psychology of video games and immersion of play. Students will learn techniques for creating immersive sounds and music for their video games. Students will learn the principles of animation and rigging of 3D objects for inclusion in video games.
For further information and to apply for this course, please contact the college's admissions team directly using the contact details below.
Completing this course enables you to progress onto these related courses and programmes with the ҹèÊÓÆµ at level 5 or level 6, as specifically defined by this programme’s progression agreement.
For further information, including the progression from foundation degree form, please visit /business-partners/partnerships/academic-partnerships/study-guide/progression-to-honours-degree
Just one-and-a-half miles from the ҹèÊÓÆµ, we’re one of the largest colleges in the South West, with two main sites linked by shuttle buses, with a dynamic Students’ Union and Student Liaison Team.
